Video
Controllable UE5-grade scenes and synthetic video across task and camera variations.
The anatomy of an action
A physical task is not just motion. It is geometry, intent, contact, physics and feedback—aligned on one timeline.
Controllable synthetic worlds
Simulation data gives world-model and robotics teams controllable variation, repeatable tasks and structured ground truth across visual and physical environments.
Discuss a data programControllable UE5-grade scenes and synthetic video across task and camera variations.
Depth, segmentation, normals, optical flow, camera parameters and task metadata.
Scene, object, lighting and behavior variation designed around training and evaluation needs.
Physics-ready simulation assets
USD assets and complete scenes are prepared with physical properties for controllable interaction, task generation and robotics simulation in Isaac Sim.

A furnished residential environment assembled as a simulation-ready world with structured scene objects.

Retail environments and movable assets support collision-aware manipulation and navigation tasks.

Object-level assets include materials, collision geometry and rigid-body properties for physical interaction.
Representative samples
Collection and production
Simulation is most useful when it is connected to a target capability. We work from the desired task, visual variation and ground-truth schema to define data programs that complement real-world collection.
Need a tailored dataset, schema or sample package?
contact.vanso@gmail.com