VansoIntelligence

The anatomy of an action

ONE ACTIONEVERY SIGNAL

A physical task is not just motion. It is geometry, intent, contact, physics and feedback—aligned on one timeline.

SIMULATION FEED / TASK 0274SYNCHRONIZED
TARGET PORT
CONNECTOR
EE POSE / XYZ−0.241  0.083  0.617ROT / RPY−1.57  0.02  0.00
CONTACTTRUEINSERTION AXISLOCKED
TASK STATESUCCESSNEXT / VARIATION ROUND 03
02 / DATA PROGRAM

Controllable synthetic worlds

Scale the situations that are hardest to collect

Simulation data gives world-model and robotics teams controllable variation, repeatable tasks and structured ground truth across visual and physical environments.

Discuss a data program
Simulation Data
01

Video

Controllable UE5-grade scenes and synthetic video across task and camera variations.

02

Ground truth

Depth, segmentation, normals, optical flow, camera parameters and task metadata.

03

Control

Scene, object, lighting and behavior variation designed around training and evaluation needs.

Physics-ready simulation assets

Worlds built to behave, not just to render

USD assets and complete scenes are prepared with physical properties for controllable interaction, task generation and robotics simulation in Isaac Sim.

Scene-level USD composition
01

Scene-level USD composition

A furnished residential environment assembled as a simulation-ready world with structured scene objects.

Interactive task environment
02

Interactive task environment

Retail environments and movable assets support collision-aware manipulation and navigation tasks.

PhysX-enabled objects
03

PhysX-enabled objects

Object-level assets include materials, collision geometry and rigid-body properties for physical interaction.

Representative samples

See the data in context

01Physics-ready simulation assets

Collection and production

A controllable source of visual and physical diversity

Simulation is most useful when it is connected to a target capability. We work from the desired task, visual variation and ground-truth schema to define data programs that complement real-world collection.

  • UE5-grade controllable scenes
  • Physics-ready USD and PhysX assets
  • Pretraining, world models and evaluation

Need a tailored dataset, schema or sample package?

contact.vanso@gmail.com